Marcel N.

Results 13 comments of Marcel N.

I looked around the differences in `admin` and `admin2` and here are the differences i found: - `admin` resource is updating ip tables periodically where `admin2` is relaying on static...

Would also add a damage type to it. Player armor, vehicle engine / body health.

> We also know the player that changed the health btw. But i don't think a generic event that catches everything is a good api design. Maybe the following API...

> PED_FLAG_CAN_FLY_THRU_WINDSCREEN > > https://docs.altv.mp/gta/articles/ped/flags.html He's suggesting to add some sort of method to let a ped fall thru a windscreen programatically. In the code above you could just set...

can't reproduce on latest `dev` using the following code: ```js new alt.Object('stt_prop_stunt_soccer_ball', new alt.Vector3(0, 7, 72), alt.Vector3.zero) alt.log('alt.Object.all:', alt.Object.all.map((o) => o instanceof alt.Object)) ```

How do you expect devs to fix this when it gets closed? Has this already been fixed? Re-opened it for now to keep track of issues.

Confirmed on latest `release` and `dev` branch. On dev branch, the camera behaves a little bit different - it does not rotate like on `release`.

Read my message above. xshady ***@***.***> schrieb am Di., 30. Juli 2024, 16:49: > @xLuxy is it fixed? > > — > Reply to this email directly, view it on...

Hey @TuK4z, can you observe the same behavior on JS or is it only related to C# module?

Well, the type definition of the IVehiclePassenger interface tells you what it does: [](https://i.imgur.com/xoe2oLe.png) ```js // Vehicle has to bbe obtained somewhere const passengers = vehicle.passengers; for (const [seat, player]...