Will Telford
Will Telford
This is not a Maya USD specific behavior, but a default Maya behavior. We need to investigate if this is within scope for this project.
Hey Grace, Thanks for reaching out. This behavior is not unique to MayaUSD, but rather how the Outliner currently functions on Maya data as well. Given that this is Maya's...
hey @santosd can you log this internally?
@santosg87 Can you repro this behavior?
@santosg87 Can you bring this issue in internally?
Are you referring to point instancing or just instanceable prims?
It sounds like the problem you've identified here might be that users can not easily identify instances and manipulable prims at a glance from the Outliner. Are there additional problems...
That makes complete sense with regard to older versions of Maya. I just wanted to verify I understood the problem and not just the proposed solution. My first thought is...
Thanks Dhruv, I like the way you think. Our initial reference authoring was our "basic" implementation. we have designs on how we would like to extend this to support more...
Hey @santosg87, Can you log this internally please?