Marco Bartoli
Marco Bartoli
cloudburst/libheap is going forward but as the README says, it is stuck on glibc 2.19 at the moment.
Would be great to have that option in airmon-ng script. Example: ``` # airmon-ng start wlo1 6 HT40+ ```
4399 SWF loader [137953_4.zip](https://github.com/ruffle-rs/ruffle/files/15018084/137953_4.zip) SWF with ImportAssets2 [TankTroublev40.zip](https://github.com/ruffle-rs/ruffle/files/15026691/TankTroublev40.zip) `ruffle TankTroublev40.swf --spoof-url "https://www.4399.com/flash/137953_4.htm" --base "https://sda.4399.com/4399swf/upload_swf/ftp14/cwb/20140611/y2/" --referer "https://www.4399.com/flash/137953_4.htm"` One of the imported SWF with ExportAssets [Tank.zip](https://github.com/ruffle-rs/ruffle/files/15018086/Tank.zip)
> What you have so far largely feels correct, though I absolutely do think this needs some test cases, if only to rule out some of the speculation I put...
Should be fixed now.
@bbiiggppiigg RISC-V crosscompilation worked for me when forcing _host_arch to CMAKE_SYSTEM_PROCESSOR when using a croos toolchain, which of course is not clean (https://github.com/wsxarcher/dyninst/commit/2bec53a8c1da89fa31aee63cf2d8ec407d22d507), I will try now to rebase with...
The game loads when increasing the Maximum allowed ActionScript execution duration (in seconds) But it's still unplayable because it does not allow to select a character and chinese fonts are...