wrnrlr

Results 17 issues of wrnrlr

I'd hoped to be able to constrain two lines to be parallel by rewriting the equation for the slope. m1 == (p1.y - q1.y) / (p1.x - q1.x) m2 ==...

### Describe the bug I've been using SolidJS together with Deno successfully, I just use hyper DOM expressions instead of JSX and I think I even prefer it like this....

It is not possible to combine classes from both the tag name and the element class property. For example `h('button.px-3',{class:()=>'py-3'},'Hi'}` will currently only render the class property. This is a...

It would be really helpful for our custom renderer if we could run g3 code on the GPU. The best candidate for this is rust-gpu but this need to be...

Some operations are only sensible when the point in normalised and rust has a way of refining what methods can be called on a trait/struct based on some extra type...

For points we have this interfaces to implement - [ ] `[f32;3]` - [ ] `[f32;4]` - [ ] `nalgebra` - [ ] `glam` - [x] `mint::Point2`,`mint::Point3` What should we...

There should be a basic renderer for writing "one page" 2D and 3D demo scenes using g3 * API inspired by [ganja.js](https://enkimute.github.io/ganja.js/examples/coffeeshop.html#pga3d_animation). * Thin wrapper around `winit`+`wgpu`. * Be able...

CSS has support for namespace like `` with the bar operator like this `name|space` [[1]](https://developer.mozilla.org/en-US/docs/Web/CSS/@namespace?retiredLocale=nl) [[2]](https://oreillymedia.github.io/Using_SVG/extras/ch03-namespaces.html). This should be useful on the path to fully support SVG #81 .

When I try to make something with more then one layer deep reactive this breaks the OpenGL renderer while this is ok on SVG. I've made a short example [here](https://enkimute.github.io/ganja.js/examples/coffeeshop.html#Ka6plrsdF)