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**Have you read the [FAQ](https://bit.ly/ShakaFAQ) and checked for duplicate open issues?** Yes **Is your feature request related to a problem? Please describe.** No **Describe the solution you'd like** Support hardware...
**Have you read the [FAQ](https://bit.ly/ShakaFAQ) and checked for duplicate open issues?** Yes **What version of Shaka Player are you using?** 4.0.1 **Can you reproduce the issue with our latest release...
Instead of base64.
Cord has CopyCordToString(). Could there be a helper function to copy to a char* buffer? For example, ``` // Copies the data in the cord from |offset| up to buffer...
Cord::Append(string_view) copies the buffer into the cord. Can there be an api to append string_view without copy, like MakeCordFromExternal(string_view, optional releaser)? I'm currently using std::deque instead.
abseil uses STLStringResizeUninitialized() in many string functions. However, STLStringResizeUninitialized() is only implemented on libc++ string that has __resize_default_init(). libstdc++ users will get the slower string->resize() speed. Can abseil support this...
**Have you read the [FAQ](https://bit.ly/ShakaFAQ) and checked for duplicate open issues?** Yes **If the problem is related to FairPlay, have you read the tutorial?** Not related **What version of Shaka...
It can be helpful to load and test the app in different simulator versions. For example, `open bundle.app --args iphonesimulator7.0`