Devon

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@cezhang were you seeing any specific issues? Right now I'm seeing that water is not properly handled, which is a LinearRing. It seems to be due to this in PolyRingClassifierV2_1:...

Bump! Trying out 3.1.0, hopefully that works!

Thanks @ShibaBandit

Ah I see: - https://github.com/avkonst/hookstate/blob/c777715e3676f141555ecdfc15b3bfa199a01a10/core/src/index.ts#L1067 - https://github.com/avkonst/hookstate/blob/c9f9f7571465a8cf2497257d446ac71857d5b638/core/src/__tests__/Object.tsx#L465 So it happens when you try to get a function without first converting the object back from a normal state object, or something?

@xereda If I remember correctly this happens if you have a state structure that contains a function.

@avkonst You can debug where the exception happens like this: find `Store.prototype.get` in `node_modules/@hookstate/core/dist/index.js` change to: ``` Store.prototype.get = function (path) { var result = this._value; if (result === none)...

@morisil The problem is that if we're comparing real life C to Java, this isn't how you'd write the C code. You would use an arena/pool allocator. That's why it...

@morisil One solution is that when you ask the allocator for an amount of memory, if there isn't a block that can fit that amount, you combine empty ones or...

Also running into this. It seems like we can't use Java 17 on our backend and 1.8 on Android because we need 3.x to use Java 17? fyi @RuedigerMoeller