wihrl
wihrl
### Godot version 4.0 beta 3 ### System information Win 11 ### Issue description Applying method changes while debugging a C# project results in errors. The method still gets updated,...
Would be nice if this could handle something like: ``` [Clonable] class A { string Name { get; set; } } class B : A { ... } class C...
When trying to create a custom transition by overriding `Transition`, one has to override the `DoTransition` method. This method does not get a reference to the control currently being handled,...