Whitetigle

Results 9 issues of Whitetigle

Hi, just stumbled on this problem: this does not work ```f# open Fable.Recharts open Fable.Recharts.Props module SVG = Fable.Helpers.React.Props open Fable.Helpers.React ``` and leads to this error: > warning.js:33 Warning:...

Hi build fails. So here's my log. Thanks in advance for your help! ``` Using Visual Studio 2015 14.0 toolchain (D:\Microsoft Visual Studio 14.0\VC) and Windows 8.1 SDK (C:\Program Files...

Today we provide pixijs bindings for the following niche niche#1 - Fable developers > who want to do game/multimedia development niche#2 - .Net F# developers > who want to learn...

discussion

This is a proof of concept of bi-directional communication between a Pixi application and an Elmish application. [original discussion](https://github.com/fable-compiler/samples-pixi/issues/19)

sample

Hi! In Pixi, we usually **bind events to sprites** which mean we don't user some global mouse or keyboard event handler. So usually I **pass a context** (=model) with mutable...

discussion

Hi, just tried to switch to openfl 1.2.2 and hypertouch does not work anymore. Seems you cannot rely on GameActivity for handling events : symbol org.haxe.nme.GameActivity does not exist anymore....

Hi, I just tested to create some bindings for a lib which is within `global` scope with latest github version. .ts source is: `declare var memory : Memory;` Generated is:...

Following my not so good [latest issue ](https://github.com/fable-compiler/ts2fable/issues/148) on the topic, where I did not get the latest version (0.6.x) using yarn for an undertermined reason (one being: maybe I'm...

### Current Behavior [Sprites in pixi Playground](https://pixijs.com/8.x/playground?exampleId=basic.tinting) do not render with v8.x on Google Chrome and Microsoft Edge. However: - Graphics do render - sprites do render in Firefox. ###...

🐠 Upstream Bug