Timer

Results 6 issues of Timer

I use D2DX play ProjectD2 is very nice.the 60fps is very smooth. but when I access to the rathma's map,The game will crash. The error log is: 22:39:36.120 ***** UNHANDLED...

C:\zylsoft>server_windows_386.exe -t "127.0.0.1:4002" -l ":4002" Exception 0xc0000005 0x8 0x0 0x0 PC=0x0 runtime.asmstdcall() /usr/local/go/src/runtime/sys_windows_386.s:35 +0x25 fp=0x18fe68 sp=0x1 fe64 pc=0x474d85 eax 0x8 ebx 0xbcf60c ecx 0x0 edx 0x18fe90 edi 0x18fe6c esi 0x18fec4...

What's the "bool BH::cGuardLoaded;" mean? It's work for what?

in game.char is "walk" status.when toggle the "HD text" active.the walk will become to "run" and can't switch to "walk" status.

bug

You can see the d2gl's code : ``` void Context::takeScreenShot() { static uint8_t* data = new GLubyte[App.viewport.size.x * App.viewport.size.y * 4]; memset(data, 0, App.viewport.size.x * App.viewport.size.y * 4); glPixelStorei(GL_PACK_ALIGNMENT, 1);...