Timer
Timer
I use D2DX play ProjectD2 is very nice.the 60fps is very smooth. but when I access to the rathma's map,The game will crash. The error log is: 22:39:36.120 ***** UNHANDLED...
C:\zylsoft>server_windows_386.exe -t "127.0.0.1:4002" -l ":4002" Exception 0xc0000005 0x8 0x0 0x0 PC=0x0 runtime.asmstdcall() /usr/local/go/src/runtime/sys_windows_386.s:35 +0x25 fp=0x18fe68 sp=0x1 fe64 pc=0x474d85 eax 0x8 ebx 0xbcf60c ecx 0x0 edx 0x18fe90 edi 0x18fe6c esi 0x18fec4...
What's the "bool BH::cGuardLoaded;" mean? It's work for what?
in game.char is "walk" status.when toggle the "HD text" active.the walk will become to "run" and can't switch to "walk" status.
You can see the d2gl's code : ``` void Context::takeScreenShot() { static uint8_t* data = new GLubyte[App.viewport.size.x * App.viewport.size.y * 4]; memset(data, 0, App.viewport.size.x * App.viewport.size.y * 4); glPixelStorei(GL_PACK_ALIGNMENT, 1);...
bedian 12系统下面。