wangshouren
wangshouren
The effect now is that the particles don't show up when the camera is below their height. How Do I get them to show up?
这是在正常情况下的截图:  现在移动相机视野,会出现一些粒子被裁剪的情况,如下截图:  如上截图,红色区域以上的屏幕像素的粒子像是被裁剪了一样 预期效果:粒子不被裁剪 个人思考:是不是和深度测试有关系呢,在[Wind-Field-Cesium](https://github.com/AlbertEjiestein/Wind-Field-Cesium)项目中也出现了这个现象 已尝试的几个失败方案: 1. 尝试修改[screenDraw.frag](https://github.com/hongfaqiu/cesium-particle/blob/master/packages/shader/glsl/screenDraw.frag)代码成如下: ```glsl uniform sampler2D trailsColorTexture; uniform sampler2D trailsDepthTexture; varying vec2 textureCoordinate; void main() { vec4 trailsColor = texture2D(trailsColorTexture, textureCoordinate); float trailsDepth...
### Describe the Bug As like the title. ### Steps to Reproduce 1. Load the same DICOM dataset (containing 176 DICOM files) in OHIF Viewer, 3D Slicer, and MedInria 2....