Anton Popovichenko
Anton Popovichenko
## Changes Proposed: This is a work in progress, but the aim of this PR is to add support for clustering. In short, this feature allows players to be split...
## Changes Proposed: At the moment, our scripting system will try to call all available hooks for a registered script. So, if you created and registered a player script that...
### Describe your feature request or suggestion in detail At the moment these two functions are heavily unoptimized: https://github.com/azerothcore/azerothcore-wotlk/blob/77bbcb39250835dde1a5738f58be9128ba616786/src/server/game/Globals/ObjectMgr.cpp#L212 https://github.com/azerothcore/azerothcore-wotlk/blob/77bbcb39250835dde1a5738f58be9128ba616786/src/server/game/Globals/ObjectMgr.cpp#L240 The thing is that we iterating over 25 000 strings,...
### Current Behaviour I'm making some load testing, and when approximately 150 clients attempt to create characters, I observe some deadlocks in the database. These deadlocks freeze the server for...
## Changes Proposed: This PR proposes changes to: - [x] Core (units, players, creatures, game systems). - [ ] Scripts (bosses, spell scripts, creature scripts). - [ ] Database (SAI,...
In some cases, you may want to place the authserver or worldserver behind a proxy or load balancer. However, if you do this, you would lose the client's address (IP)....
Fixed gradientLayer (which is inside NYTPhotoCaptionView) position for views that respects safe area. Problem sample: 
## Changes Proposed: We are currently experiencing an issue with the pool system where a pool may fail to spawn an object when it should. This causes the pool to...
## Changes Proposed: With this change, we can manage arena seasons in the game without needing to restart the server. The main feature is the ability to complete an arena...