Results 215 comments of Vitaliy Filippov

It seems I've broken a lot :( Can you give me a hint about how to fix the recursive type issue better?

Ok I've pushed new version, it still fails a lot of tests but changes are intended this time :)

https://github.com/klauspost/reedsolomon ?

@rubenmoya Please comment How to override your styles? I'm also using !important everywhere, but it's an awful solution. I don't want to use react-themr or something else. Maybe throw away...

Reinstalled from scratch, doesn't reproduce. It seems it's caused by some option...

It's caused by one of optifine options ... :)

Not sure. But on one PC I removed `options.txt`, `optionsof.txt` and `optionsshaders.txt` and it stopped crashing. On another PC I removed just `optionsof.txt` and it also stopped crashing. Funny thing...

I suspect it's caused by reduced shader render resolution. At least when I returned optionsshaders.txt with 0.5x render resolution the game started to crash with Intel card again. Even though...

> To solve this, the CSI-S3 driver would need to be extended to support `LIST_VOLUMES` and `LIST_VOLUMES_PUBLISHED_NODES` so that the external attacher can periodically re-sync the volumes RPC_LIST_VOLUMES_PUBLISHED_NODES is officially...

Same problem with VolumeContext missing in DeleteVolume, this is really inconvenient and a lot of drivers end up with encoding all the information into volume name... which is of course...