Vic
Vic
Currently, when using the appveyor build of REFramework, I cannot get the main menu to appear or the plugin folder to be created. Seems like a regression to the state...
With WINEDLLOVERRIDES it definitely initializes (I could have realized that was my issue...), but I cannot get past the initial loading screen - I get a similar runtime error message...
I actually got it to work, and the answer was in front of me the whole time - disabling MangoHud makes it go through the loading screen.... sometimes, and it...
Have you tried using Proton Experimental? Seems to work perfectly for me with nightly RE2Framework.
I want to add that the official Elgato software has the concept of a 'toggle switch' action (at least I think that's what they call it?), and I think something...
Game still soft-locks on the current Proton Experimental. I loaded a save from the Windows playthrough, to check if it's some weird effect of the tutorial missions but no, trying...
This used to be the behavior, actually. But from that arose a problem where sometimes an image can be added to a gallery with a past timestamp, for example by...
Did you even read the OP? I bring up both of the things you're talking about.
To wit - it's true that this could be implemented on the "back end" via the same mechanism as tags. However, the suggestion is more interested in the functionality of...
 Some extra testing. I force my graph to use 44100, and use the VBASIOTest64 testing application. pw-top reports the application using 44100hz sample rate, but wineasio still seems to...