Yuriy Balyuk
Yuriy Balyuk
@Suchys22 try the following trick, tell me if it works for you. edit these files at location `addons/zylann.hterrain/tools/brush/shaders`. old lines are commented out. `color.shader`: ```cpp //vec4 col = vec4(mix(src.rgb, u_color.rgb,...
@Zylann my texture and color painting brushes break after i use the following tools:  to fix broken texture/color brushes I may select the first brush (Raise height) and use...
I may be mistaken but I think shader parameters must be set to default on tool switch. it can be that setting of one tool pollutes the other.
yes, another bug.
nice work, @TFWol ! thank you.
not reproduced on my side (Ubuntu or Void or Windows) (but I see some flashing on first FIF4 run)
```python 'vis': False ``` helps?
```json { "cuda": { "opts": { "in_reex": false, "in_case": false, "in_word": false, "in_what": "is.config im", "wk_fold": "{ed:FileDir}/../..", "wk_incl": "*.py", "wk_excl": "", "wk_dept": 0, "wk_sort": "", "wk_agef": "", "wk_skip": "", "wk_enco":...
diff from other config (from gtk version) where there is no issue. ```diff --- /home/yura/cudagtk/settings/cuda_fif4.json 2022-08-04 13:08:18.616070683 +0300 +++ cuda_fif4.json 2022-08-04 13:02:52.244048173 +0300 @@ -4,8 +4,8 @@ "in_reex": false, "in_case":...
have you tried QT version?