ashley
Results
3
issues of
ashley
Add property prediction and interpolation, and a way to capture MultiplayerSynchronization events
19
### Describe the project you are working on A Fast-Paced MP FPS. ### Describe the problem or limitation you are having in your project There's no easy way to interpolate...
topic:network
topic:multiplayer
Delta diffs maybe? Or anything else to support huge player counts.
I made a custom player model, but when I use TPIK, and put the gun on safety thing (???) my arms roll forward. I know how inverse kinematics works, but...