Lucas Hehir
Lucas Hehir
I'd love this too, packages are the way of the future for Unity I think. [openupm](https://openupm.com/) would be perfect or the almighty keijiro uses [npmjs](https://www.npmjs.com/), both of which are ready-to-go....
Unfortunately I'm also in the same boat. I'm getting this Span error on import and I'm trying some stuff out with Arduino depth sensors (or Kinect as a backup) but...
I've run into the same error, but I'm 99% certain the issue isn't related to the spelling of the webClientID string (its copied straight from the google-services credentials json file,...
I made the most rookie mistake of all when trying to make my own custom density generator, it drove me nuts. Make sure MeshGenerator is using the MarchingCubes shader, not...
Nice work Vincent, I'm looking to make basically the same thing when I get a spare moment to breath. Your solution is looking awesome!
It's a real long shot but could this theoretically work on stand-alone VR platforms like Quest? It works amazing in the Editor, but several parts of the Compute Shaders fall...
Am I tripping or has this feature been removed?