Petru Răzvan
Petru Răzvan
im thinking of adding this to my source sdk base 2013 mod but until every feature is supported i wont soo when will this support everything?
i dont understand how it works, like where are error messages stored and stuff? i raised texture sampler limit using leaked code and game detected it and no crash but...
i noticed this has vertex lighting https://twhl.info/thread/view/20487 and apparntly it works with hl1, is that true? if so then can it be added to this?
**Is your feature request related to a problem? Please describe.** i want to use blended textures to create cool scenes, but they only support albedo, and on top of that...
in my opinion, there should be 2 new brush types, sphere and arches, these would really help
i think this engine would greatly benefit from a CSG editor, to help, basiclly you can place many brushes, clip them, vertex edit, and intersect subtract etc
how do you compile if you are on windows?
im very confused