Anjana Vakil
Anjana Vakil
Now that we have `kimify()`, we can eliminate a lot of the Python forms in the README examples, as they might be confusing
- [ ] Return value after `define` - [ ] Don't die on all errors, e.g.: (this may involve replacing `throw_error` with actual exceptions) ``` kimi> y NAME ERROR! Undefined...
- [x] Arithmetic - [x] Logic - [x] Equality - [x] Comparison - [ ] Strings
`(+ 1 2) (+ 3 4)` should either - not parse at all (in favor of `(do (+ 1 2) (+ 3 4))`) - yield `7` (last result evaluated) The...
Not sure when or why, but saw this happen: ``` SET FOUND anjana #{{"color" "green", "fill" "solid", "number" 1, "shape" "pill", "id" 28} {"color" "purple", "fill" "open", "number" 2, "shape"...
- [ ] Don't start game on app load - [ ] Allow multiple games/rooms? - [ ] End-of-game logic ( #3 )
- [x] Move logic from `app.js` to `game.js` - [x] Un-export `game.*` functions that no longer need to be called in `app.js` - [x] Call new function from `app.js` -...
Game should stop when there are no more sets left - [ ] Determine when to check for no sets (once `toDeal` is empty?) - requires #1 - [ ]...
- [ ] Find efficient algorithm - [ ] Check before upsize - [ ] Decide whether to allow users to upsize even if sets remain
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