univeous

Results 7 issues of univeous

**Plugin version** 2.4 **Issue description** Tile's Tiled properties (type etc.) (not TileSet) are not imported. https://github.com/vnen/godot-tiled-importer/blob/a17aea728bfb6739f2c75b67685fa91d164e05cf/addons/vnen.tiled_importer/tiled_map_reader.gd#L815-L820 ts.tiles[rel_id] will only contain custom property so L818 - L819 will never be executed....

Basically, that's what I'm trying to suggest :) ![Sprite-0002](https://user-images.githubusercontent.com/40604180/180995499-33c75c81-0899-4b6f-9757-0f9e0e831bca.png) ![Sprite-0001](https://user-images.githubusercontent.com/40604180/180995515-02936bcd-8b97-4893-a83e-6da62c31d7f8.png) It would also be nice if we could freely adjust the position of each grid value in the grid view...

After a plugin is installed through this script, delete the plugin's whole folder in addons/, the plugin will still be considered as installed. when running `install` or `update`, nothing will...

I found it hard to get an entity data at another level in the level/entity post import script. Doing this in the world post import script does not help much...

It will be great if we can hold mouse middle key to pan in the terrain panel, just like in the default TileSet and TileMap panels.

Hello! I don't know if this is outside the scope of this project, but I was wondering if it would be possible to add support for 2D in the future....

**Description:** It would be extremely useful if this plugin could support a **custom post-import script hook**, allowing users to define a GDScript file that runs after the aseprite file import...

enhancement