Robert Schmidt
Robert Schmidt
Sorry, it's been a while, but yes - I'd tried both. I don't control the factories - they might be synchronously heavy or not. In the quickly-async case i didn't...
This is my take on it - none of your options are implemented (as I haven't needed them). ``` /// /// This implementation differs from Nito.Async's AsyncLazy in one important...
A related note: I'd like to use an AwesomeButton _not_ as submit, but can't since there's no way to override the default `` type. In other words, if an AwesomeButton...
Thanks! Onchange is definitely the desired event (which would make onblur redundant), but it sounds like we have a workable (and hopefully temporary) workaround.
Yes, I was a bit hasty: I had assumed ```ValidateOnInput="true"``` would work, but it doesn't.
Hi guys! What's the status on this issue?
Thanks! So this would fire validation. But OnFieldChanged should be called regardless of whether validation is enabled or not?
Thanks for the quick update - just wanted to let you know that it doesn't seem to fix my problem. I'm still seeing the last configmap being read twice in...
Sorry - I naively assumed this commit was present in 2.3.2.
Tested it locally now, and both configmaps are now loaded and provide configuration. Thanks! (Will also need #101 resolved, so don't rush releasing this fix for me. Using a workaround...