Michael Adams

Results 4 comments of Michael Adams

+1 this. For now i'm just doing it like this in Unity.. ``` public static Dictionary firebaseIncrement(int amount) { Dictionary increment = new Dictionary(); increment[".sv"] = new Dictionary() { {...

> Hey all, we will work on adding the additional functionality, it just will take a bit longer to get it working across all the platforms, so I pushed ahead...

Although downgrading firebase to 9.6.0 will fix it.. I would definitely just do the fix @ChrisBindy mentioned. I think staying up-to-date is more important as there are many bug fixes...