Tung Nguyen
Tung Nguyen
To try this out, add my repo as a remote: ``` git remote add tung git://github.com/tung/Cataclysm.git ``` Fetch the branch for these enhancements: ``` git fetch tung ui-changes ``` Then...
> FoV calculations could probably be improved too, to a degree A very large degree. I compiled and linked the game with `--coverage` to figure out why the game ran...
Almost forgot, I wasn't able to get these coverage stats because the current build kept segfaulting after suiciding. I had to do this fix it so I get could get...
> I looked at DDA's code and it looks like they're still using the even-worse LoS calculation that I wrote in 2008? Not sure what you're referring to, tung. It's...
This crash actually occurs when throwing or dropping any object while engulfed. The problem is the new `update_location()` function in invent.c, which uses `otmp->nexthere` to iterate over objects on the...
Can you provide details? - What was the full object name of the corpse, e.g. "a rotten newt corpse"? - What was the exact log of messages (copy and paste,...
`nh_listitem` is used in a lot of things, including a couple of structs used by options, which would involve changing a lot of network code. Moving enum options off of...
New idea: The accelerator for each enum option's entries could live in the first character of the caption string by convention. Not the prettiest design, but it'd require no protocol...
I just tried doing this... the changes required were awful, since the choice descriptions for enum options are stored as-is in the game's config files. Also, generating unique accelerator keys...