Le Tuan Nhan
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Le Tuan Nhan
Bro, just cut code in ScreenManagerEditor.OnEnable() then paste into very first line of ScreenManagerEditor.OnInspectorGUI @whynames , @Xerios
replace // Runtime.dynCall('viiiii', UnityHooks.OnStreamMessageCallback, [uid, 0, data, length]); by Module['dynCall_viiiii'](UnityHooks.OnStreamMessageCallback, uid, 0, data, length);
noitice 5 letters i