Ted Turocy

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Here's our proposed plan for this: - [ ] Fix this in `maint16_1` for the next release of 16.1. - [ ] Merge that fix into `maint16_2` and `master`. -...

We want to keep "native". It's that "efg" and "nfg" are claimed by the documentation to work, and they do not! I believe this should just be a matter of...

At the moment it's not being actively worked on, so feel free to have a go!

To make this more concrete, we will write a function like this (type names provisional/indicative at this point) ``` using StrategyMap = std::map; std::map MakeReducedStrategies(const Game &); ``` This is...

We've settled on a concrete plan for accomplishing this: * [x] Add a function in C++ which returns the action at an information set for a given strategy * [x]...

The first commit on `issue_440` deals with the first two items above with a temporary interface to the action mapping. This is enough to enable progress on the broader issue,...

We'll also need to give some consideration about the best way to do this, given that C++ does not have a natural "null" value. One possibility is to raise an...

As an initial concrete proposal, we suggest we'll follow the conventions that `pandas` uses in its I/O functions. Specifically, one can look at `read_csv` (https://pandas.pydata.org/pandas-docs/stable/reference/api/pandas.read_csv.html) and `to_csv` (https://pandas.pydata.org/docs/reference/api/pandas.DataFrame.to_csv.html). Specifically, we...

As some preliminary prep work, in #409 we have gone through and done a routine cleanup of the code. No substantive changes, but these eliminate failures terminating the program, improve...