tsunghung
tsunghung
1. By default, you don't need to call `Analytics.setAnalyticsCollectionEnabled(true)` to make Analytics work. Please try the latest `FirebaseAnalytics` to see if it works. You can check [the analytics quickstart](https://github.com/firebase/quickstart-ios/tree/master/analytics) as...
Thanks for the confirmation. I would close the issue for now. Please reopen the issue if you still encounter the same problem or create another issue if you encounter other...
I see, how about the original problem? You should be able to track installs without calling `Analytics.setAnalyticsCollectionEnabled(true)`. If that's not the case, please feel free to reopen this issue.
1. [Enable debug mode](https://firebase.google.com/docs/analytics/debugview#enable_debug_mode) 2. Uninstall your app from the simulator. 3. From Xcode, run your app. (Xcode should install and launch your app on a simulator.) 4. From Xcode...
Great, thanks a lot for the confirmation!
Hi @linziyiwj, could you please provide all stack traces, including all other threads? It would help us to know where our internal worker thread is blocked. Thanks.
@linziyiwj Just want to be sure, it's not a dead lock, right? It's just that the main thread gets blocked for 1 second, right? Please correct me if I misunderstood....
According to the call stack, we created a patch, which will be released in Firebase 10.0. Hopefully, it would fix this issue.
Thanks for reporting this. We have noticed this as well and will remove the unnecessary dependencies in the next release.
Thanks for the bug report. The fix will be available in v10.4.0 (released around 1/20/2023).