tsikavo

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The solution turned out to be much simpler than it seemed. All you have to do is move the material to GeometryInstance3D ![Знімок екрана з 2024-04-09 21-20-14](https://github.com/godotengine/godot/assets/161876608/e853f580-cdd9-4897-ae92-65484cede51e)

I have the same problem on Arc A750. Most UE5 games have a `Fatal error` that can be easily resolved by adding `force_vk_vendor=-1 %command%` to the launch options (this works...