tremblap
tremblap
There was also nowhere that told us where to get the icons from, and where to put them for them to load. (I'm also told by the compiler that loadImage...
width = player_image->width; gives the error 'width' is a protected member of 'ofImage_' in Bullet::setup (and in my own Player::setup which I tried to code from the text) --- needs...
ok at this stage, my Player.cpp looks like this (with some executive decisions on about everything) ``` #include "Player.h" void Player::setup(ofImage* player_image) { pos.set((ofGetWidth() / 2),(ofGetHeight() - 50),0); speed =...
ok sorry for the mess - and I have to say that I did not know there was this repository! The errors I'm pointing at are still valid, but the...
final comment: the OSC modified instance variables are never passed to the game engine. I get the updatedVals back, so I know OSC is modifying them, but they are not...
no offence taken: don't forget I'm second language English (native French). Another bug: int i = bonuses.size()-1; i > 0; i-- should read int i = bonuses.size()-1; i >= 0;...
@golanlevin btw the intro is fantastic review of possibilities outside of oF! Thanks for that resource!
I presume the sentence > See the oF videoPlayerExample implementation or ofVideoGrabber documentation for details. is supposed to point at ofVideoPlayer documentation?
suggested reference after Euclidean distance 'https://en.wikipedia.org/wiki/Euclidean_distance
I've posted another error(my bad) about this yesterday, with proposed changes too. (issues 220,221 and 222)