textmeshpro topic
MeshEffectForTextMeshPro
Mesh effect components for TextMeshPro in Unity.
TextFilesForTextMeshPro
When using TextMeshPro in Unity Editor,we can create a Font Asset from a text file.Here are some text files.I think they can help you customize your own Font Asset.The more text files are coming soon...
All-Chinese-Character-Set
致力于维护一个包含全部中文字符(汉字+符号)的字符集,包罗万象,含3500 / 7000 常用汉字集、常用符号集。A Charater Set contains all Chinese charaters.
ShinyEffectForTMPro
ShinyEffectForTMPro provide shiny effect component for TextMeshPro in Unity.
DissolveEffectForTMPro
DissolveEffectForTMPro provide dissolve effect component for TextMeshPro in Unity.
RubyTextMeshPro
Unity Text Mesh Proでルビ(フリガナ)のタグを追加しました.
TMP_Typewriter
Typewriter for TextMesh Pro. TMP_Typewriter prints out characters one by one. ( Required the DOTween. )
TMP3D
A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment
TMP_FontAssetUpdater
You can automatically update FontAsset when the character you want to include in FontAsset of TextMesh Pro is changed.
textmeshpro-spriteatlas-support
Tool that converts SpriteAtlas to TextMeshPro Sprite asset