graphics-programming topic
Procedural-Terrain-Generator-OpenGL
Procedural terrain generator with tessellation | C++ OpenGL 4.1
UnityUtils
A library of C# utility classes for Unity
bitmap
A C module for manipulating bitmap/raster graphics
TweedeEngine
The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graph...
PlanetRenderer
A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**
ShaderToy.NET
Native shadertoy-compatible GLSL playground in .NET framework Environment
light2d-rs
Render light with Rust
opengles_tutorials
opengles 2.0 light engine + tutorials for iOS.
GLSL-Shader-Includes
A utility class which adds a way to include external files in a shader file.