tony

Results 26 comments of tony

+1 this. It would be great if sqlalchemy was an optional dependency since (1) we dont use it's features in langchain and (2) it conflicts with our existing codebase which...

Hm, with separate shaders as currently implemented, I wonder if there can be an easy way to load meshes with predefined material data (i.e. like in a glb). Could be...

Any updates on this? Is there a way to get the raw stream from the MediaStream currently?

To echo @VikaasVarma's point here-- the copy on read issues with the torch dataloader comes back to the dataset object storing a large number of naive python objects that can't...

Also interested in this. I believe this would just require exposing `add_columns_to_fragments` in python to parallelize the fragment updates and updating the `LanceCommitter` to handle the transaction type

Is there a reason why this can't be as simple as https://github.com/dream3d-ai/lance/pull/1/files

> > Is there a reason why this can't be as simple as https://github.com/dream3d-ai/lance/pull/1/files > > @tonyf If there is only one add_column, your implementation seems to be fine. However,...

This difference here is likely due to the fact your test is reading the dataset in order without any sharding. This means you're getting the added benefit of batch _and_...