Tong Wu
Tong Wu
> @tong1wu can share if #313 is expected to fix, the errors I see in this issue? It should be fixing this issue.
I will check on this. Thanks.
@nyanmisaka Could you please provide the patch with your change so that I can debug with my own? I have added the D3D11_RESOURCE_MISC_SHARED but it seems not enough. Currently the...
Weird. I tried on TGL. D3d11dec->opencl->d3d11->qsv->download. It worked fine. Rawvideo->d3d11 upload->opencl->download also worked fine. D3d11dec->qsv->opencl->download had corruption. It doesn't look like something is going wrong with d3d11va because it works...
From what I understand, if you specify -threads 1, there will be only 1 thread right? And from the code it seems -thread_type -slice-frame doesn't affect anything if threads is...
OpenCL driver should have guaranteed the synchronization as you discussed in the other issue channel. I did a small experiment. Just add following code before `clEnqueueAcquireD3D11ObjectsKHR` ``` AVFrame *tmp; tmp...
Ok I'll try to forward it to OpenCL. Thanks.
According to OpenCL team, the github issue will be analyzed by the first available engineer. So I guess we need to wait a little bit and keep checking the status...
@feiwan1 @xhaihao @xuguangxin @wenbinc-Bin Now d3d12va encoder has basically been ready. Could you please help review and give some comment here? (The first 9 patches are decoder patches, just ignore)....
> @feiwan1 @xhaihao @xuguangxin @wenbinc-Bin Now d3d12va encoder has basically been ready. Could you please help review and give some comment here? (The first 9 patches are decoder patches, just...