Tomás Pietravallo
Tomás Pietravallo
Find MTV from axis overlap. Can be found within the `againstOBB` method, so that the axis do not need to be all tested again https://github.com/tomaspietravallo/sparkar-volts/blob/7983ce36995540d0b53e95f0aa5a4238cb591037/volts.ts#L2087-L2094
Physics
## Update: The current plan is to add a high performance physics engine within Volts itself. Complete with gravity, collisions, and more. ```ts Object3D.usePhysics() ``` `usePhysics` should take care of...
This is are major changes for Object3D in the plans, going to break lots of things, especially Oimo compatibility. But the changes are worth it. Ideas include: 1. Built in...
This is somewhat related to #6 , but probably deserves a separate issue Once a nice interface for scene objects/bones is created, implementing a simple algorithm for this should be...
This code is too useful to let it unsupported - btw great example, thank you for publishing it. I updated the `find` function to return an array with the assets...