Tomislav Ivek
Tomislav Ivek
In our case, we use ConvTranspose2d (1d, 3d) as output, but basically that should behave like Conv2d and Linear. May I ask about the progress of the muconv2d branch?
Hi @edwardjhu, thanks for the kind reply! My team certainly plans to make coordinate check plots of our models with ConvTranspose output layers. At this point we are working around...
First thing, thanks for a very nicely written library! Sorry if this is somewhat of a brain dump. I am right now working on grouping components in containers according to...
> @tivek Someone else is actually trying to solve this issue too. Link: https://github.com/dylanbraithwaite/anax Ah, cool. Thanks for the headsup. > Hm, I don't think deque would be a way...
A little followup. It seems the discussion about structured binding customization points is still open, see [P0326R0](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2016/p0326r0.pdf), but according to [Herb Sutter](https://herbsutter.com/2016/06/30/trip-report-summer-iso-c-standards-meeting-oulu/) it should be enough to specialize `std::tuple_element` and...
Structured binding essentially means using a linearization to initialize variables element by element, so `Foldable`s in general are definitely worth a thought. One issue comes to mind with unrestricted `Foldable`s....
A belated and short update, the muconv2d branch is working fine for us. If desirable, I can whip up a coord_check plot for a toy model with MuOutConvTranspose1d.
That would be awesome. For some reason, setuptools.find_packages() does not find the .py file for me, so not having to install this very useful package manually would be a boon.
I've experimented a bit with the Artemis way of bookkeeping: every entity has a bitmask which keeps track of its component types, each bit corresponding to a particular component type....
Sure, I've just uploaded the branch with multiple component query: https://github.com/tivek/ecs/tree/multiple_component_query. Please take a look. If you and @seanfisk find it useful, hopefully it can be merged. I've decided to...