Tisbells

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@Pikeman Should be fixed, could you please verify?

Thanks for your patience, we're looking into the above issues and will get back to you soon.

@Pikeman This should be resolved, please let us know if not. @MakeevD If you could send me your app ID thru Discord or message us in the app notes we'd...

For those experiencing callback issues - "Region" was unexpectedly swapped to "shardId" which may be causing errors for multi-region tournaments. This should be changed back to "Region" on our end...

`shardId `was swapped back to `region`. Additionally, an issue was found that may have caused some errors for EUW tournaments and this has been fixed.

You should be able to use your original provider with V5.

> any new on when Callback will be working again? @DaBenjamins If you are still experiencing callback issues after finishing a match to completion/surrender, please send us an app message...

Reposting this here from https://github.com/RiotGames/developer-relations/issues/833 - We now have a new endpoint for getting the PUUIDs for Tournaments! https://developer.riotgames.com/apis#tournament-v5/GET_getGames This will provide the same payload of tournament callbacks + participant...

> @tisbells i noticed one thing, not sure if intentional or a bug, but when you request the tournament game by code, the `metaData` seems to be empty. > >...

Hi there - we're looking into this issue.