Tim Keosababian
Tim Keosababian
Hey, I'm a Unity software engineer and currently investigating this issue ([Unity bug link](https://issuetracker.unity3d.com/issues/input-xbox-controller-input-not-detected-while-steamworks-is-running)). From my investigation, the problem seems to be Steam itself is (for lack of a better...
Thank you for the reply, I'll add this information to the Unity bug. As I've dug deeper into this problem I've discovered...Steam _iterally is_ hijacking XInput! When the Steam Overlay...
Thanks @slouken for the response and detailed explanation! I haven't actually developed on the Steam platform before and still learning how things work. I'll share this information on the Unity...
Unfortunately there's nothing Unity can do about this problem either. Since Steam is deliberately violating the API contract with XInput, there's no way to prevent this in the XInput implementation,...