Þorgeir Auðunn Karlsson

Results 10 comments of Þorgeir Auðunn Karlsson

Unfortunately Rex is unable to do this. This is due to the way Rex creates the compiled scripts. There are two seperate parts to Rex, first there is the code...

Hi friuns2 The reason for this restriction is that, there is no way to undo the actions performed in REX. This limitation results in that if you manipulate a GameObject...

This is probably a bug in REX (My fault) Also, that is a very impressive gif! :D

Hi @sp-ricardo-amores and welcome! So this issue relates to macs. I develop on windows so I have not been able to reporduce it but I think this has something to...

Great work @rickyah! I am currently working on code refactoring and cleanup to make it more accessible. If there is anything that you find unclear or have questions, don't hesitate...

@DuckOfDoom Thanks for reporting, I will look into this :+1:

@DuckOfDoom are you running the 32-bit or 64-bit version of the editor? Did you fetch this from the asset store or pull it from this repo? I am not seeing...

Hi friuns2 Yeah I totally agree however REX only supports a single expression, that is if you try to combine statements with a `;` between them it will result in...

Haha, I had not realized that that would be an option! Nice job Okay I will work on multi line support 👍 Maybe detect the `;` and put `{}` automaticly...

What about the new DistinctBy?