Thomas Eding
Thomas Eding
`Metadatas` skips over entries that contain non-ascii unicode characters. Example image with a unicode ` ’ ` (U+2019) cause entire "parameters" entry to be skipped when importing the metadata (`readImageWithMetadata`)...
 
Objects in the game need associated timestamps. Probably just map raw handles to them. Do enchantments and abilities need them too?
Do this by making the `#. FooCard` show as `#. FooCard` in the client console printout.
Make a separate library for doing console layouts. Need recursive compositing. Abstract away that SGR color to a nicer bracketed approach. Or use an existing suitable one.