thmsndk

Results 178 comments of thmsndk

@jaime-olivares It's been a while since I reported it. I am aware it is not a valid yuml script, i'm pretty sure I was trying to use the vscode snippets...

@swiftyspiffy hmm the Client i'm initializing does not take any parameters, and is called `Client` e.g. ``` client = new Client(); client.Initialize(credentials, channel_name); ```` Am I supposed to download the...

@swiftyspiffy I cloned the master branch and built it, without any code changes, seems to be stable so far. but i'd have to do some more testing. The Client class...

Sounds like a good idea, I guess that is what the types for Screeps: World does based on the FIND_XX constant you give the find methods. Not sure AllGameObjects should...

Hi @guyguy2001 Thank you for taking the time to report the issue. I agree that the following definition sounds more correct if the spawn method in fact contains either one...

Yes, it just details how we push types to DT, the `screeps-arena-tests.ts` are however run by DT when we actually do make a PR to them. the PR you should...

I think I personally would do it the same no matter how it's typed ```ts const potentiallySpawnedCreepResult= spawn.spawnCreep([MOVE, CARRY, MOVE, CARRY]); if (!potentiallySpawnedCreepResult.error) { const creep = potentiallySpawnedCreepResult.object } ```...

I can't remember what environment we are running in on the arena backend, I am personally running v14. the engine part is a copy paste from the starter project for...

Seems like the backend is running node 16.4 https://steamcommunity.com/app/1137320/discussions/0/3078754800913642994/?ctp=3#c3055111535922742215

I am unsure if we want it in the starter kit, it does make comitting slower. Lets hear what others think about it as well, but feel free to make...