thevikke
thevikke
Hey, what is the situation with the Liquid fun support? 🤔
I'm not very familiar with the project specifics. I was wondering if it was possible to use LiquidFun with Forge2D? Or rather after you are done with updating the particle...
My understanding is that you would need to close the box while updating it in the other thread. Since two applications can't use the same box.
I don't quite understand the use case. What is the thing that runs in background and how? What notifications are you storing? Preferably give us a code example. :)
I would guess that there is something wrong in the initHiveDB or killHive function. 🤔
Not really sure whats wrong. Do you get any errors? Are you sure you are actually saving into the HiveDB? Do you need typeAdapters? I'm also not sure how Firebase...