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I'm stuck with the same problem here. When I'm broadcasting UDP messages over my local network, ObjectDeliverer is able to print out IP address from which these messages are coming...
I set up a simple UDP sender in TouchDesigner, broadcasting noise in `0` to `1` range, over my network. I'm trying to read whatever array of bytes the `ReceiveData_Event` gives...
Okay, in case if anyone else may struggle being unable to recieve any packages using this plugin, I've found another one https://github.com/getnamo/UDP-Unreal which worked for me
same problem here 😞