thegrb93

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@EntranceJew One of the plugins is passing something that isn't a color or string to evolve:Notify.

Does good for my purposes

I wish I saw this earlier

@bachp2 Seeing the same issue and was driving me crazy. Thanks for pointing out the explanation.

Maybe once I've recuperated, I can look into adding an LU inverse implementation. https://en.wikipedia.org/wiki/LU_decomposition#C#_code_examples

I had a solution come to mind, I might try and see if it fixes it. ```lua local t = flux.to(...) local t2 = t:after(...) -- (after some time) t:stop()...

worst case, I think I can do this. ```lua local t = flux.to(...) local t2 = flux.to(...):delay(...) -- (after some time) t:stop() t2:stop() ```

Both of my work-around solutions work.

The problem is that 'after' returns a second tween separate from the first one. The readme could probably just be updated to warn about this.

I think you just pack the files in an uncompressed zip archive. Not a gma.