Dalton Kadar
Dalton Kadar
I'm on a fresh install of Windows 10 Pro, and I'm using Chrome (Version 103.0.5060.114). I'm having the same problem. I just did a fresh install of windows and installed...
I just started testing some more by building to my headset and noticed by the controller wasn't being detected correctly. It's line render I used for the pointer was floating...
@chengnay It still crashes when I hit play. The workaround right now is to plug in a headset and enable Oculus Link. Once that is running, open unity again, and...
@chengnay Thanks for the help on how to implement the workaround. I have implemented it and will get back to you once I have finished testing to make sure nothing...
So I tested the workaround but now I have this issue. When I check the box this error now appears that prevents me from building.  If I disable the...
Hi @chengnay, Sure, here is all the info on my current environment that I think might be relevant: ### Package Manager Packages: ``` - Unity 2020.3.43f1 LFS - Vive Input...
@chengnay This seems to allow me to press the check box now. The only issue left is the crashing issue I have.
Hi @chengnay, Sorry for the late response. I have been busy taking care of some personal stuff. I will try to get a sample project together for you within the...
Hi @chengnay, It seems I was able to reproduce the issue quicker then I thought. Here is a project you can refer to: https://github.com/tenebris93/TestingVIUCrash Simply hitting the play button in...
Hi, @chengnay Yes, the pink is normal with this specific sample project. I created it using Unity's URP sample template. It just didn't seem to import correctly. As for the...