Travis Collins

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I'll also note that the client can't "receive events out of order". Websockets have strong ordering guarantees, so it is indeed the server sending things out of order (but I...

Actually even harder than expected since `@babel/register` won't work in this env, would probably require a different kind of build setup than we're currently using (maybe using TS more directly?)

I imagine the game probably also has some way of changing the background of this UI area itself anyway, given that 1.16 had a different background, but perhaps that code...

> * should the channel owners/moderators be able to mute people in their channels or is this only a server admin feature? No, this is account-based not channel-based. If people...

Unsure of what you mean by 'tap a single time on a message that is in the scroll back'. Are you tapping on the menu in that message? Just tapping...

Setting autocomplete=on on the input fixes this... but also results in it displaying an annoying popup above the input with all the messages you've sent... bleh

A bit torn on this, as with the identicons, active community members can actually communicate without losing identity (and have in the past). Nonetheless we do want to discourage people...

> #### Improve date input > Currently we use the browser's built-in date input which has pretty rudimentary UI. It also uses the local time zone of whoever is entering...

Not quite sure what you're asking, if we're displaying a lot of entries (more than a screen's worth) then we probably want it to be a virtualized list

yes, anything with infinite scrolling should definitely be virtualized