Tymoteusz Dragon

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Getting deeper into the problem I think it should be handled similar way it's done in `ReadResult`, by reading `read_result` variable: https://github.com/danbarua/NEventSocket/blob/e29e5f00281e13a71d5c37cfff673008e6d00b96/src/NEventSocket/FreeSwitch/ReadResult.cs#L17-L30 It seems `play_get_digits` sets this variable the same...