Tate McCormick
Tate McCormick
Hi, I'm having trouble getting this working. I'm getting the following error in a brand new Unity project. I have Visual Studio for Mac as well as Mono installed. I...
FYI for anyone who cares: https://github.com/anirban-s/data-structures-and-algorithms/blob/cb965ea21e76350d606bbe843f66e8cee3b3834e/1.%20DS%20-%20Array/Array_Implementation.cs#L54 This line is setting the value to null in the Object array called data. This doesn't actually remove the element from the array, it...
### Steps to reproduce: 1. Create disabled entity template with 1 child entity 2. Reference template via inspector attributes 3. Instantiate several of them 4. Instantiate another template and reparent...
This PR adds the ability to adjust how many units to snap to. So if you have a 2x2x2 block of voxels, you can adjust snapping to prevent overlapping. This...
This PR adds a completely new way of controlling the camera while maintaining existing camera controls. If WASD is pressed while holding right-click, the camera enters 'fly mode' where the...
Currently there are 2 ways of exporting files from Goxel. One is to click `File -> Export -> File Type` which directly exports a file and the other is by...
Updates camera orbit logic to take into account the voxel the user is currently hovering over. This leads to a much more natural feeling camera orbit control.
* Adds binary file support for `pcwatch` * Adds -a & --all argument to sync changes of all file types to and from PlayCanvas for both `pcwatch` and `pcsync`