Results 20 comments of swooboo

So this is not a bug? Certainly looks like it.

Do you want me to try and do it and pull request? I can definitely try, but I'd be happy if you give me some pointers - line numbers etc....

Thanks for the explanation @DatBoi287, I would suggest to change it to something like F$%K, so it can be understood by others. It seems like you're the only one to...

I like the joke :) I want to revisit this issue. As I see it there are two things: 1. The `#$%^` is not clear - it might be just...

1. Agreed against curse words. a. How hard are the fixes? Maybe until we agree on the logic this should be postponed. b. I agree that the log might be...

Agreed to go forward with a new AI state. I guess a good one is SCARED. In that state the mob will attack only if it can't run away from...

So this is the current one: ![image](https://user-images.githubusercontent.com/900603/35111758-ae3b9660-fc84-11e7-9a38-fd2f6c378d1e.png) Generated with GraphViz using this code: ```gv digraph finite_state_machine { rankdir=LR; size="10,10" node [shape = circle]; PASSIVE, HUNTING, WANDERING, FLEEING -> SLEEPING [...

I'm frankly having hard time keeping all the info in my head for this discussion, sorry if you'll have to explain some things several times for me. The code you're...

Great. I think it might be good to have something similar as well. First thing that I thought: 1. `Scared` state will inherit from `Mob.Fleeing` - If I am scared,...

Iron sprite description - instead of bitmap image? Like what SVG format does?