Sven Neve
Sven Neve
By default houdini editor allows for settings unity tags via the unity_tag attribute, there does not seem to be support for layers though. This adds that support. Use a unity_layer...
A fresh pull doesn't seem to work, using Unity 2021.3.31f1 (LTS) We keep getting post processing errors ``` Missing shader. PostProcessPass render pass will not execute. Check for missing reference...
HEU_InputNode serialization of prefab child/ sub gameobjects in scene breaking when child/sub objects have the same name. So say we have a 2 different prefabs, say, `obj1` and `obj2`, both...
HEU_Asset updating prefab with single output will result in missing mesh when placed in scene, but when opening the prefab, the mesh reference will still be there. The missing mesh...
Using Unity 2022.3.23f1 and Flex UI 1.1.x When I build my iOS project (XCode 15.4) with Flex UI in the project it won't get through Apple's certification. Flex UI does...