Steve Vallis

Results 9 comments of Steve Vallis

@Ellpeck What resolution is the device? I'm experiencing what appears to be the same or a similar issue on some devices only (i.e. problems on a device with a `2231x1042`...

@Ellpeck Are you able to test your app on a device (or emulator) with a 16:9 aspect ratio screen? If, like I'm finding, it works fine there it may perhaps...

I have just tested this again on an emulator with the resolution set to `2231x1042` and there are no issues there, so it's not simply an aspect ratio problem. My...

I've carried out some additional testing on this which perhaps gives some hint on what's going on. On a Samsung S20 Ultra with a `2400x1080` screen, MonoGame's viewport is reporting...

More testing. I created a new project to eliminate anything from my larger projects with `dotnet new mgandroid` and modified `Game1.cs` to the following: ``` public class Game1 : Game...

Eventually solved all issues after getting some development time with a device. Turns out a number of things can eat into the screen and cause the viewport to end up...

@jorismathijssen You can fork/copy the project and change the line I linked to above from: ``` var settings = new JsonSerializerSettings() { ContractResolver = new Newtonsoft.Json.Serialization.CamelCasePropertyNamesContractResolver() }; ``` to ```...

@jorismathijssen If your types which reference each other reference the same instance of each other then you've got an infinite loop, yeah.

Thanks for the excellent library - wondering if you have any rough ETA for the assistant support?