sudgy
sudgy
Consider the following scene: ```python class Test(ThreeDScene): def construct(self): self.camera.set_phi(TAU/6) self.begin_ambient_camera_rotation(rate=0.5) u = Vector(2*RIGHT, color = RED) u_label = MathTex("1.0 \\vec u") u_label.next_to(u.get_end(), RIGHT, buff = 0) v = Vector(2*LEFT,...
Consider the following scene: ```python class TestColor(Scene): def construct(self): t = TexMobject("e_1", "^2") t[0].set_color(RED) self.add(t) self.wait(1) ``` When rendered, this scene makes the 2 red, but not the 1. You...
Consider the following scene: ```python class Test(Scene): def construct(self): a = MathTex("a") self.add(a) self.play(AnimationGroup(Write(a))) self.wait() ``` When run, instead of writing "a" like I would expect, the `Write` doesn't happen...
### Your GTNH Discord Username sudgy ### Your Pack Version 2.6.1 ### Your Server SP ### Java Version Java 21 ### Type of Server Single Player ### Your Expectation In...