stevexbritton
stevexbritton
Hi, Thanks for responding. Yes, I know what the problem is. On line 22 of file "x-animation-frame/src/index.js" the code goes recursive with its call to "animationFrames(afp)". Steve
Yes, you can see it calls itself. Thanks, Steve
Hi, thank you for such a quick response, unfortunately your simplified example is too naive, so I have taken the liberty of making a small modification to your jsfiddle to...
I'm sorry, I haven't used jsfiddle before, is this what you want: https://jsfiddle.net/5jbs3oaq/13/
My understanding is that when you ask for a navigator.mediaDevices.getUserMedia video of a certain dimension the camera returns images of a certain size, the VideoFrame's codeWidth & codeHeight, and this...
I believe VideoFrames like ImageBitmaps just hold references to the data, which can be passed to and stored directly in the GPU and the VideoFrame data coming from video devices...
Sorry, did you mean GPU not CPU. I'm saying the data is already on the GPU side and I'm hoping it doesn't have to be copied to the CPU to...
Hi @shmishra99, Thank you for assigning this to yourself. Is there any more you need from me to progress this? Steve
Hi @shmishra99, I'm confused. Are you investigating this issue or have you assigned it to yourself for some other reason?
Hi, It's not the number of tensors left in the GPU that's the issue. It's the number of Javascript Array objects that are not garbage collected. This image shows the...